Furthermore, character attributes are now displayed.
Containers of all sorts were also introduced. And they were a necessity indeed, as the characters' newly gained hunger and thirst demanded the testers to carry provisions and collect water to satiate raging thirst. This was greatly aided with the addition of the 'drink' command 8). These commands were appropriately added into the right-click context menus. Here's an impressive list of additions, straight from Shailejron:Perhaps one of the more significant changes was the merging of the client and patches into one program that automatically detects new updates, and patches the Tildruin software automatically. This made simplified the process and the programs interface was quite nifty as well. Input regarding the interface was implemented and bugs were fixed as they were found. Also according to Shailejron "The data sent between client and server has been slimmed. In short -less data is sent, and less often". With this change, performance was hopefully increased slightly.quote:- 100 containers were imported
- the size of containers affect the number of slots in them
- held/worn containers reduce their weight by half, which in turn affects your load
- More container types were added each with its own benefits.
- Liquid containers (i.e. waterskin) can use: collect, empty, drink
- Paper containers (i.e. tome) can be: read
- Coin containers (i.e. purse) can use: collect, count
- Weapon containers (i.e. sheath) can use: draw, return
- Arrow, bullet, dart containers can use: collect
- Ingredient containers (i.e. bowl) can use: eat
April 17, 2004 by Dytalorien |
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