Take a trek to an inn hidden within the depths of a primeval forest.
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0 Comments — September 07, 2004 by Dytalorien
Brief synopsis and wrapup of Stage VI of alpha testing.
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0 Comments — July 05, 2004 by Dytalorien
The graphical interface of the Tildruin client has been updated, here's a glimpse.
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0 Comments — April 18, 2004 by Dytalorien
The fifth stage of alpha testing concentrated on items, including their use and properties. There was also a change of scenery as testing was moved from a forest to that of an ancient ruin.
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0 Comments — April 17, 2004 by Dytalorien
Focusing on equipment, stage four of alpha testing saw new members added to the 'items descriptions team', bug fixes, and with improvements to the client.
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0 Comments — April 17, 2004 by Dytalorien
As most are aware, Alpha testing has now entered it's fourth stage concentrating on equipment. This summary report hopefully provides some insight and reflections upon the last stage.
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0 Comments — April 17, 2004 by Dytalorien
Today (July 29) a new client was released featuring an expanded interface, and a new dedicated server is up and running.
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0 Comments — April 17, 2004 by Dytalorien
Many have been wondering about the current status of alpha testing, this article briefly addresses this question.
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0 Comments — April 17, 2004 by Dytalorien
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